RULES

WELCOME to Party WaNtEd!! A 1-8 PlayEr Co-Op RoguElikE DEck-BuildEr With Social Party GaMEs! Work togEthEr with friENds or play solo to dEfEAt all 4 BossEs aNd EscapE thE PyraMid of Chaos! 


CONTENTS: 

216 Cards Base Game 

34 Lands (5 Mini-Bosses

32 Card Healer Deck  

32 Card Rogue Deck 

32 Card Wizard Deck 

32 Card Fighter Deck 

17 Encounters / 17 Treasures  

10 Monsters / 8 Bosses

1 Turn Order Card / 1 Enemy Health Counter

38 Card Minotaur Expansion Deck 

27 card Minotaur Deck 

5 Lands (1 Mini-Boss), 

1 Monster, 1 Boss, 2 Treasures, and 2 Encounters 

38 Card Druid Expansion Deck 

29 Card Druid Deck 

3 Lands (1 Mini-Boss), 

1 Monster, 1 Boss, 2 Treasures, and 2 Encounters 

38 Card Bard Expansion Deck 

29 Card Bard Deck 

3 Lands (1 Mini-Boss), 

1 Monster, 1 Boss, 2 Treasures, and 2 Encounters

58 Card Necromancer Expansion Deck

29 Card Necromancer Deck  

13 Lands (1 Mini-Boss), 

6 Monster, 2 Boss, 4 Treasures, and 3 Encounters, 1 Combat Modifier Card

SETUP

Once you have gathered your Build Pool, remove your 2 double-sided Hero Level cards and your Health Counter card. Then place the your Level 1 Hero card face up on top of the other Level card and match the Health Counter with the arrow matching your starting health as shown above. Then find the 10 cards with the S symbol on the bottom right corner out of your Build Pool, shuffle them together, and place them face down to make your initial Hero Deck. There are 13 S cards total. The Build Pool is then placed sideways off to side as shown above. 

PLAYING THE TURN


(If playing solo, Draw 1 card and Bury 1 card for the Social.) 

applying an ongoing bonus rule, move to the Action step. 

COMBAT

Co-op coMbat tUtorial

ENEMY EXAMPLES

There are 3 Enemy Categories 

Monster

Mini-Bosses

Bosses

and 3 Creature Types

 H=Humanoid | B=Beast | U=Undead 

LEVELING UP


VICTORY OR DEFEAT!

ThE Party wiNs by killiNg thE 4th Boss aNd EscapiNg thE PyraMid of Chaos!

ThE Party losEs if all thE HEroEs HP is rEdUcEd to 0.

NEMESIS SYSTEM

If you want a challenge or prefer your adventures with a hook then check out the Nemesis Card in each Build Pool for your Hero and add its Rules

HARD MODE

If Nemesis alone is not enough and you want even more difficulty then you will find Class or Utility cards that have a H Inside a Skull (Hard Mode) in the lower left corner, use these cards instead of the S (Starter) cards for your Hero Deck for even more of a challenge!  (Your start with the same S cards for Attack and Defense Cards.)

-You can also not heal between rounds for a even harder game! 

Normal Round:

Hero chooses a Land on the current Tier and resolves the Social followed by the Action, then Drinking (optional)

If there is Combat, plan your cards with the Party, and try to use the least cards possible to defeat the Enemy

Obtain rewards if any, then the next Hero chooses a Land from the next Tier above.


Muti Enemy Combat:

On rare occasions you will be prompted to fight more than one enemy at the same time. Only Base Stats will apply to both monsters. The Party will need to designate cards played to each creature separately. 


Boss Round:

The Boss is flipped over by any Hero and not counted as a Land choice. Its Social is resolved and the Heroes fight it. After the Boss is defeated, all Heroes get a Treasure and upgrade their Hero card to the next Level. Then choose a Utility or Class card from their Build pool to Add to their Hero Deck. Heroes vote on which of them get their Ultimate card to Add to their Hero Deck. Set up the Pyramid for the next Level. Heroes shuffle their whole Hero Deck, (including cards in hand and Discard pile), and Draw 4 cards.

TIPS & TRICKS


GLOSSARY OF TERMS

Party Wanted Glossary

A

B

C

D

E

H

I

L

N

O

P

R

S

T

U

W

Setup:

Playing the Turn:


Combat:


Leveling Up:


 Drinking:

If you are still having rules issues check here and if its not answered feel free to tag me @LordofChaos and ask in the #rules-questions